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AI Insights · Timothy · July 2024

Top 5 Battlefield Commander Games on iOS in Russia: Q2 2024 Performance

Discover the performance trends of the top 5 Battlefield Commander games on iOS in Russia for Q2 2024, including insights on downloads, revenue, and active users.

Top 5 Battlefield Commander Games on iOS in Russia: Q2 2024 Performance

The second quarter of 2024 saw notable performances from the top 5 Battlefield Commander games on iOS in Russia. Here’s a detailed look at their trends in downloads, revenue, and weekly active users.

We Are Warriors! by Lessmore UG (haftungsbeschränkt) experienced varied performance metrics throughout Q2. Downloads peaked at 16.7K in mid-April before falling to 5.6K by late May, ending the quarter at 9.5K. Weekly revenue showed a peak of approximately $1.9K in late April, with fluctuations ending at around $1.6K in late June. The game’s weekly active users grew from 48.5K at the start of April to a high of 74K in mid-June, maintaining this level until the end of the quarter.

Game of Khans - Horde Battle, published by Xiamen Mechanist Internet Technologies Co., Ltd., saw a stable performance in Q2. Downloads reached 6.6K in late April, then gradually declined to 4.2K by the end of June. Revenue peaked at approximately $13.7K in mid-June, with the quarter ending around $11.2K. The game maintained a solid base of weekly active users, starting at 37.3K and peaking at 48.4K in late April, before stabilizing around 39K by the end of June.

The Army from FIRE STUDIOS OYUN TEKNOLOJILERI ANONIM SIRKETI had a notable entry into the market. Downloads surged to 1.7K in late April but dropped to 247 by the end of June. Revenue remained modest, peaking at $117 in mid-May. Active users grew from 322 in early April to 2K by mid-May, ending the quarter at around 1.4K.

TFT: Teamfight Tactics by Riot Games saw a steady performance. Downloads remained relatively stable, averaging around 400 per week. Revenue varied, peaking at approximately $2.7K in mid-April and ending the quarter at $1.6K. Active users stayed consistent, starting at 8.2K in early April and maintaining around 7.5K by the end of June.

Dota Underlords by Valve had consistent, albeit lower, figures. Downloads hovered around 800 weekly, with a slight decline to 504 by the end of June. Revenue was negligible throughout the quarter. Weekly active users started at 10K in early April and saw a gradual decline, ending at 8.3K in late June.

These insights are based on Sensor Tower’s data for Q2 2024. For more comprehensive analysis and detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024